The Quadro Professional Video Pipeline enables the binding of SDI video input and output devices directly to the GPU. This provides applications with the extraordinary capability to performing capture, processing and then output live to air or other video device completely in video memory on the GPU. Gone are the days of needing a CPU and lots of system memory for video processing. Come learn how to capture SDI video directly to GPU memory for subsequent processing as Video Textures, Video Buffer Objects or in CUDA. Once in the GPU, the video processing possibilities are endless, color grading, transcoding, compositing, restoration, effects etc. Then, output the ultimate quality imagery directly from GPU memory live to air, the network, presentation system or other video recording or display device. This session will present the Quadro Profession Video API and solution stack with case studies and usage examples.