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GTC ON-DEMAND

Rendering & Ray Tracing
Presentation
Media
GPU Ray Tracing Exposed: Under the Hood of the NVIDIA OptiX Ray Tracing Engine
Speakers:
Austin Robison, Phillip Miller, Steve Parker
- NVIDIA
Abstract:
Take a deep dive into many of the design choices and implementation details of the NVIDIA OptiX ray tracing engine. Learn how domain specific compilation, a unique execution model and a general object model, are combined into a flexible and powerful API.
 
Topics:
Rendering & Ray Tracing
Type:
Talk
Event:
GTC Silicon Valley
Year:
2010
Session ID:
S102250
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