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GTC ON-DEMAND

Professional Visualisation
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Mixing Graphics and Compute with Multiple GPUs
Abstract:

In this session we will cover all the different aspects of interaction between graphics and compute. The first part of the session will focus on compute API interoperability with OpenGL (using CUDA and OpenCL APIs), while the second part of the session will delve into interoperability at a system level. In particular we will go through the challenges and benefits of dedicating one GPU for compute and another for graphics, how different system configurations affect data transfer between two GPUs, and how it translates into application design decisions helping to enable an efficient, cross-GPU interoperability between compute and graphics contexts. This talk is repeated on Thursday at 3:30 PM (S0267B)

 
Topics:
Professional Visualisation
Type:
Talk
Event:
GTC Silicon Valley
Year:
2012
Session ID:
S2267A
Streaming:
Download:
Share:
 
Mixing Graphics and Compute with Multiple GPUs
Abstract:

In this session we will cover all the different aspects of interaction between graphics and compute. The first part of the session will focus on compute API interoperability with OpenGL (using CUDA and OpenCL APIs), while the second part of the session will delve into interoperability at a system level. In particular we will go through the challenges and benefits of dedicating one GPU for compute and another for graphics, how different system configurations affect data transfer between two GPUs, and how it translates into application design decisions helping to enable an efficient, cross-GPU interoperability between compute and graphics contexts. This talk is repeated on Tuesday at 5:00 PM (S0267A)

 
Topics:
Professional Visualisation
Type:
Talk
Event:
GTC Silicon Valley
Year:
2012
Session ID:
S2267A
Streaming:
Download:
Share: