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GTC ON-DEMAND

Professional Visualisation
Presentation
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Programming Multi-GPUs for Scalable Rendering
Abstract:

Multi-GPU configurations are becoming common affordable options for OpenGL applications to scale performance, data size, display size and image quality. We show how to structure your application for multi-gpu rendering by using multiple threads and OpenGL contexts and handle the synchronization and data transfer. We conclude with a discussion of how to implement common parallel rendering approaches such as sort-first, sort-last and hybrid techniques.

 
Topics:
Professional Visualisation
Type:
Talk
Event:
GTC Silicon Valley
Year:
2012
Session ID:
S2353
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