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GTC ON-DEMAND

Real-Time Graphics
Presentation
Media
Order Independent Transparency in OpenGL
Abstract:
Rendering many transparent surfaces is still a challenge int real-time rendering. With hardware features exposed in OpenGL 4 it is possible to minimize the amount of geometry passes and create transparency effects with order-independent drawing. Several techniques with different quality, performance and memory usage characteristics will be presented. The approaches will be evaluated on two different scenarios, hair and CAD model rendering.
 
Topics:
Real-Time Graphics, Performance Optimization1
Type:
Talk
Event:
GTC Silicon Valley
Year:
2014
Session ID:
S4385
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