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GTC ON-DEMAND

Media and Entertainment
Presentation
Media
Redshift: Production-quality, final-frame rendering on the GPU
Abstract:
This talk introduces Redshift, the GPU-accelerated renderer running on NVIDIA GPUs that is redefining the industry's perception towards GPU final-frame rendering. The talk covers features that make Redshift unique among commercial GPU renderers such as out-of-core data access, memory efficiency, multiple GI modes and comprehensive shading capabilities, among others. It also focuses on the technical challenges the Redshift development team faced while implementing final-frame, production-quality rendering on the GPU. A few customer work examples will also be demonstrated. This talk will be of interest both to the industry professional who wants to learn more about GPU-accelerated production-quality rendering as well as the software developer who's interested on GPU-accelerated rendering
 
Topics:
Media and Entertainment, Rendering & Ray Tracing
Type:
Talk
Event:
GTC Silicon Valley
Year:
2015
Session ID:
S5716
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