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GTC ON-DEMAND

Rendering & Ray Tracing
Presentation
Media
Prism & RTX
Abstract:

We'll discuss Prism, a Technicolor initiative to produce a high-end Optix-based path tracer for a fast preview of element, shots or sequences. It incorporates open source technologies like Open Subdivision Surface, Open Shading Language, and Pixar USD to produce a high level of fidelity and realism. We will explain why we chose to develop a modern GPU rendering system and the advantage of using it in collaboration to RTX graphic cards.

 
Topics:
Rendering & Ray Tracing, Animation & VFX, Graphics and AI, Real-Time Graphics
Type:
Talk
Event:
GTC Silicon Valley
Year:
2019
Session ID:
S9197
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