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GTC ON-DEMAND

Rendering & Ray Tracing
Presentation
Media
Immersive cloud experiences with NVIDIA GRID and ESI Virtual Reality technology
Abstract:

Light, mobile and very cost-effective Virtual Reality commodity hardware such as Google Daydream and previously Cardboard will soon continue lowering the entry threshold to immersive Virtual Reality. These devices also provide a unique challenge - providing quality content based on low end hardware.   Cloud solutions today are ubiquitous for data-centric and heavy metal applications such as data mining or deep learning. They democratized sophisticated technology previously relying heavily on large-scale, complex and high-maintenance infrastructure.   With vrify, we would like to present ESI's vision to combine cloud virtualization and commodity devices to significantly lower the entry theshold to rich, shared and accessible immersive experiences in virtual engineering. 

 
Topics:
Rendering & Ray Tracing, GPU Virtualization, Virtual Reality & Augmented Reality
Type:
Talk
Event:
GTC Europe
Year:
2016
Session ID:
SEU6147
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