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GTC ON-DEMAND

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HDR Programming
Abstract:

We'll provide an introduction to High Dynamic Range (HDR) and describe application programming techniques for HDR rendering and display on NVIDIA GPUs. Concepts to be discussed include color spaces, expanding chromaticity versus luminance, and scene and display referred imaging. For application developers, takeaways will include methods to query and set GPU and display capabilities for HDR as well as OpenGL and DirectX programming to render and display HDR imagery.

 
Topics:
Best of GTC Talks
Type:
Talk
Event:
SIGGRAPH
Year:
2016
Session ID:
SIG1611
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