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GTC ON-DEMAND

Rendering & Ray Tracing
Presentation
Media
The Future of GPU Rendering: Real-Time Raytracing, Holographic Displays and Light Field Media
Abstract:

We'll share our vision for the future of GPU rendering and discuss how it will affect gaming, VFX, media, and design in the 2020s and beyond. We'll provide a deep dive into how AI and RTX ray tracing hardware are driving the roadmap for OctaneRender and detail its evolving real-time integrations into Unity and Unreal Engine. Learn about OTOY's ongoing work with Light Field Lab and how the partnership will deliver groundbreaking commercial holographic displays and a media ecosystem in the 2020s. We'll also cover the goals and challenges of deploying a fully decentralized GPU ray tracing, compute, and streaming platform through OTOY's RNDR blockchain network.  

 
Topics:
Rendering & Ray Tracing
Type:
Talk
Event:
SIGGRAPH
Year:
2019
Session ID:
SIG947
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