Learn about the latest breakthroughs and offerings in NVIDIAs Advanced Rendering Solutions, which scale smoothly from local GPU rendering to remote super-computer clusters. New capabilities and possibilities in Iray® and mental ray® will be explored and demonstrated, along with what''s possible with the latest in NVIDIA OptiX for accelerating custom ray tracing development. Industry trends and production examples will also be explored as advanced in both interactive and production rendering possibilities continue to revolutionize workflows.
Explore how global illumination can be used in commercial applications (like Autodesk 3ds Max) to quickly achieve results that rival photographs. This course will explain the basics of the NVIDIA Iray renderer and how to use it efficiently for a variety of lighting conditions. Newly developed features (not yet within shipping products) will also be demonstrated that may be of interest to developers looking to integrate Iray in their applications. Configuring systems for optimal GPU performance and scene capacity will also be discussed.
Learn the latest approaches in levering GPUs for the fastest possible ray tracing results from experts developing and leveraging the NVIDIA OptiX ray tracing engine, the team behind NVIDIA iray, and those making custom renderers. Multiple rendering techniques, GPU programming languages, out-of-core rendering, and optimal hardware configurations will be covered in this cutting-edge discussion.
Learn the latest approaches in levering GPUs for the fastest possible ray tracing results from experts developing and leveraging the NVIDIA OptiX ray tracing engine and those making custom renderers. Multiple ray tracing techniques, out-of-core rendering, multi-GPU support, optimal hardware configurations, and new opportunities with Kepler GPU and will be covered in this up to date discussion of the fastest growing trend in advanced rendering.
Learn how GPU computing is revolutionizing performance and possibilities in both interactive and production rendering. The latest capabilities of Iray 2013, will be explored and demonstrated, along with what's possible with the latest OptiX for accelerating custom ray tracing solutions. Trends in the industry, along with guidelines for configuring optimal rendering, will also be discussed.
Come learn of the products NVIDIA is producing that you can use within popular 3D tools like 3ds Max, Maya, Rhino and Cinema4D or to scale the rendering from other products across render farms. NVIDIA's new range of Iray plug-in products will be discussed, along with recent advances in mental ray. We'll also include how the Iray SDK is employed and Iray is exposed in each of the different products to better support native workflows.