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GTC ON-DEMAND

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Abstract:

We'll talk about how we achieved lower costs, better density, and guaranteed performance while migrating from legacy large-scale GPU passthrough VDI architecture to the latest NVIDIA vGPU solution. We'll also discuss our work delivering remote workstations to subcontractors through our VDI solution for 6,000 concurrent users since 2014.

We'll talk about how we achieved lower costs, better density, and guaranteed performance while migrating from legacy large-scale GPU passthrough VDI architecture to the latest NVIDIA vGPU solution. We'll also discuss our work delivering remote workstations to subcontractors through our VDI solution for 6,000 concurrent users since 2014.

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Topics:
GPU Virtualization, Product & Building Design
Type:
Talk
Event:
GTC Silicon Valley
Year:
2019
Session ID:
S9889
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Abstract:

4K, stereoscopy, 53 million pixels, 400 TFlops, 56 Gbits high-speed network, 10 tons of steel, 5 tons of glass, 2 miles of optical fiber, 3 miles of network cables and 70 NVIDIA® Quadro® M6000 pro GPUs. This presentation will recap how PSA Peugeot Citroën managed to bring it all together in a CAVE 2.0 implementation. The session will cover all aspects from end-user requirements to the final setup in order to meet all stakeholder needs: vehicle architecture, process, HMI, car interior and exterior styling, and perceived quality. 

4K, stereoscopy, 53 million pixels, 400 TFlops, 56 Gbits high-speed network, 10 tons of steel, 5 tons of glass, 2 miles of optical fiber, 3 miles of network cables and 70 NVIDIA® Quadro® M6000 pro GPUs. This presentation will recap how PSA Peugeot Citroën managed to bring it all together in a CAVE 2.0 implementation. The session will cover all aspects from end-user requirements to the final setup in order to meet all stakeholder needs: vehicle architecture, process, HMI, car interior and exterior styling, and perceived quality. 

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Topics:
Virtual Reality & Augmented Reality, Product & Building Design, Product Design & Rendering
Type:
Talk
Event:
GTC Europe
Year:
2016
Session ID:
SEU6114
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Abstract:

4K, stereoscopy, 53 million pixels, 400 TFlops, 56 Gbits high speed network, 10 tons of steel, 5 tons of glass, 2 miles of optical fiber, 3 miles of network cables and ...70 NVIDIA Quadro M6000 pro GPUs. This presentation will recap how PSA Peugeot Citroen managed a CAVE 2.0 implementation. The session will cover all aspects from end-user requirements to the final setup in order to meet all stakeholder needs: vehicle architecture, process, HMI, car interior and exterior styling, perceived quality.

4K, stereoscopy, 53 million pixels, 400 TFlops, 56 Gbits high speed network, 10 tons of steel, 5 tons of glass, 2 miles of optical fiber, 3 miles of network cables and ...70 NVIDIA Quadro M6000 pro GPUs. This presentation will recap how PSA Peugeot Citroen managed a CAVE 2.0 implementation. The session will cover all aspects from end-user requirements to the final setup in order to meet all stakeholder needs: vehicle architecture, process, HMI, car interior and exterior styling, perceived quality.

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Topics:
Product & Building Design, Virtual Reality & Augmented Reality, Professional Visualisation
Type:
Talk
Event:
GTC Silicon Valley
Year:
2016
Session ID:
S6759
Streaming:
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