Take a tour through the possibilities that Iray physically based visualization and GPU scaling can unlock for your interactive photoreal applications and workflows. We demonstrate how Iray features and technology can be integrated and exposed within your existing digital tools, like the new breakthrough Iray+ for 3DSMax plug-in. Iray can enable your entire workflow from design and validation through marketing and consumer experiences with the same consistent photorealistic MDL powered visualization. Whether you want to build custom standalone applications and integrations, or use remote visualization to enable mobile, collaborative or cloud workflows, you will leave this presentation with a very clear view on what your next steps need to be to achieve your Iray goals.
What makes the Iray+ for 3ds Max plugin different from the native Iray renderer? Come along to this session to find out the answers and why you should be looking at the new Iray+ for 3ds Max plug-in. We will demonstrate how you can leverage remote compute resource to get lightening fast renders, and visualise your scene, within 3ds Max at interactive frame rates with unprecedented accuracy; Iray+ for 3ds Max uses the latest version of NVIDIA''s Iray which gives at least double speed-up depending on your hardware. We will demonstrate the Iray+ interactive engine in 3ds Max for quick preview and fast final renders. And introduce how our Iray+ materials use an innovative approach to MDL material creation and editing based on real-world manufacturing concepts; and how you can adapt and edit materials implemented directly within the 3ds Max Slate and Compact material editors. The whole plug-in is packaged with an easy to use, intuitive workflow that will maximise your productivity with the most accurate rendering technology available.
Online and mobile experiences are changing how we buy products. Online, mobile and digital showrooms enable us to choose the product configuration we want that is then manufactured and packaged on demand for us. The advent of low cost sensors and internet based data services changes how we can understand actual product use. In manufacturing, our product design, development and production processes are changing to support consumer customization, on demand production, sensor mediated feedback and delivery. But how do these changes impact our PLM tools? Are the current PLM technologies and processes designed to support these new ways of driving product demand? If not, how do we redesign the product development tools to accommodate them? This session, moderated by Kenneth Wong, Senior Editor, Desktop Engineering,will explore these questions.
Learn how to take your 3D Online & In-Store Point of Sale Digital Configuration experiences to new levels using Lightworks Iray+ Interactive Photorealistic Visualization to drive your next digital product campaign. We demonstrate how to free yourself from the constraints of image based configurators allowing true customization of model data, camera, material look and lighting leading to a great consumer experience, increased traffic and increased conversions. Drive your configurator directly from your 3D catalog, avoiding complex, costly and error prone image management, enabling faster product updates, reducing In-Store inventory and allowing a true connection between the consumer and the manufacturing and production process.
Dave Coldron of Lightwork Design and Peter de Lappe of NVIDIA will introduce you to Iray+ in 3ds Max showing how lightning fast interactive rendering can transform workflows. We will introduce you to Iray+ material powered by MDL that enables for editing based on real-world manufacturing concepts and how you can adapt and edit materials implemented directly within the 3ds Max Slate and Compact material editors. Plus, see how the NVIDIA VCA delivers final frame quality interactivity to Iray+ in 3ds Max.