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GTC ON-DEMAND

Presentation
Media
Abstract:

Learn how Siemens PLM Software and Lightworks worked together to bring the power of NVIDIA's Iray rendering technology into the latest release of the industry leading NX11 platform. We will demonstrate the linkage between design and visualisation and the benefits that truly integrated technology brings to the workflow, such as ease of use for design validation and review through to fully worked up brochure quality imagery. We also discuss the wider implications for enterprise visualisation workflows through the use of NVIDIA's MDL material sharing to propagate the same visual appearance throughout a range of applications within the entire PLM ecosystem. 

Learn how Siemens PLM Software and Lightworks worked together to bring the power of NVIDIA's Iray rendering technology into the latest release of the industry leading NX11 platform. We will demonstrate the linkage between design and visualisation and the benefits that truly integrated technology brings to the workflow, such as ease of use for design validation and review through to fully worked up brochure quality imagery. We also discuss the wider implications for enterprise visualisation workflows through the use of NVIDIA's MDL material sharing to propagate the same visual appearance throughout a range of applications within the entire PLM ecosystem. 

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Topics:
Rendering & Ray Tracing, Product Design & Rendering
Type:
Talk
Event:
GTC Europe
Year:
2016
Session ID:
SEU6252
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Abstract:
Photoreal configurators powered by GPUs have come of age and we present an industry view on where we are seeing the demand emerging for this technology within product and architectural design review and client presentation through to enabling of dealership and online consumer product customisation. We'll use real-world projects to illustrate the demand we are seeing, outline what we and our clients had to do to create a great experience, and describe why the GPU is key to its success. With NVIDIA Iray technology being delivered within key products such as Iray+ for 3DSMax and Iray+ for Siemens NX, extending the power of physically based rendering through configuration in complementary workflows is being demanded by the industry. Join us to find out more about this exciting and growing area.
Photoreal configurators powered by GPUs have come of age and we present an industry view on where we are seeing the demand emerging for this technology within product and architectural design review and client presentation through to enabling of dealership and online consumer product customisation. We'll use real-world projects to illustrate the demand we are seeing, outline what we and our clients had to do to create a great experience, and describe why the GPU is key to its success. With NVIDIA Iray technology being delivered within key products such as Iray+ for 3DSMax and Iray+ for Siemens NX, extending the power of physically based rendering through configuration in complementary workflows is being demanded by the industry. Join us to find out more about this exciting and growing area.  Back
 
Topics:
Rendering & Ray Tracing, Product & Building Design
Type:
Talk
Event:
GTC Silicon Valley
Year:
2016
Session ID:
S6270
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Abstract:

Take a tour through the possibilities that Iray physically based visualization and GPU scaling can unlock for your interactive photoreal applications and workflows. We demonstrate how Iray features and technology can be integrated and exposed within your existing digital tools, like the new breakthrough Iray+ for 3DSMax plug-in. Iray can enable your entire workflow from design and validation through marketing and consumer experiences with the same consistent photorealistic MDL powered visualization. Whether you want to build custom standalone applications and integrations, or use remote visualization to enable mobile, collaborative or cloud workflows, you will leave this presentation with a very clear view on what your next steps need to be to achieve your Iray goals.

Take a tour through the possibilities that Iray physically based visualization and GPU scaling can unlock for your interactive photoreal applications and workflows. We demonstrate how Iray features and technology can be integrated and exposed within your existing digital tools, like the new breakthrough Iray+ for 3DSMax plug-in. Iray can enable your entire workflow from design and validation through marketing and consumer experiences with the same consistent photorealistic MDL powered visualization. Whether you want to build custom standalone applications and integrations, or use remote visualization to enable mobile, collaborative or cloud workflows, you will leave this presentation with a very clear view on what your next steps need to be to achieve your Iray goals.

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Topics:
Rendering & Ray Tracing, Tools & Libraries, AEC & Manufacturing, Media and Entertainment
Type:
Talk
Event:
GTC Silicon Valley
Year:
2015
Session ID:
S5409
Streaming:
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Abstract:

Learn how adding interactive and production rendering into your application or workflow just got easier. This session explores how a streamline user centered solution based around NVIDIA Iray technology is ushering in a new era of usability and consistency for both developers and users. The thirst for the highest level of photo-realism through design, configuration, collaboration and cloud solutions is greater than ever; yet the availability of an easy to develop with, consistent and future proof platform for software developers has remained unanswered, until now.

Learn how adding interactive and production rendering into your application or workflow just got easier. This session explores how a streamline user centered solution based around NVIDIA Iray technology is ushering in a new era of usability and consistency for both developers and users. The thirst for the highest level of photo-realism through design, configuration, collaboration and cloud solutions is greater than ever; yet the availability of an easy to develop with, consistent and future proof platform for software developers has remained unanswered, until now.

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Topics:
Rendering & Ray Tracing, Media and Entertainment
Type:
Talk
Event:
GTC Silicon Valley
Year:
2014
Session ID:
S4317
Streaming:
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