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GTC ON-DEMAND

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Abstract:

Learn how you can easily provision cloud-based workstations and VDI infrastructure to provide designers, engineers and scientists the ability to create high fidelity models, designs and visualizations. Powered by NVIDIA's Tesla GPUs and NVIDIA GRID capabilities you can run hardware accelerated applications to design the next concept car or industrial parts or even creating the next Hollywood blockbuster. Hear about customer stories and learn about partner solutions that enable anyone to have a high end workstation in their back pocket!

Learn how you can easily provision cloud-based workstations and VDI infrastructure to provide designers, engineers and scientists the ability to create high fidelity models, designs and visualizations. Powered by NVIDIA's Tesla GPUs and NVIDIA GRID capabilities you can run hardware accelerated applications to design the next concept car or industrial parts or even creating the next Hollywood blockbuster. Hear about customer stories and learn about partner solutions that enable anyone to have a high end workstation in their back pocket!

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Topics:
Data Center & Cloud Infrastructure, Accelerated Data Science, HPC and Supercomputing
Type:
Talk
Event:
GTC Silicon Valley
Year:
2017
Session ID:
S7205
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Abstract:
What do Adobe, SOLIDWORKS, and ANSYS have in common? They all use Frame Cloud Platform for frictionless delivery of software to users around the world. In this session, you'll learn why leading software vendors pick Frame, and what makes public cloud ideal for your next application virtualization project. Frame's revolutionary service is built from scratch for the cloud age. It does in 15 minutes what would take months using Citrix or VMware. There are no software upgrades to manage, no plugins or additional hardware to purchase, and there are no capacity limits (seriously!) Frame is optimized for NVIDIA graphics, so even the most complex visual applications run smoothly. Most importantly, everything "just works", every time. If you are a software developer or an organization looking to run Windows or Linux apps from the cloud, stop by to learn more about Frame and join hundreds of software vendors and global design firms transforming their businesses in the cloud.
What do Adobe, SOLIDWORKS, and ANSYS have in common? They all use Frame Cloud Platform for frictionless delivery of software to users around the world. In this session, you'll learn why leading software vendors pick Frame, and what makes public cloud ideal for your next application virtualization project. Frame's revolutionary service is built from scratch for the cloud age. It does in 15 minutes what would take months using Citrix or VMware. There are no software upgrades to manage, no plugins or additional hardware to purchase, and there are no capacity limits (seriously!) Frame is optimized for NVIDIA graphics, so even the most complex visual applications run smoothly. Most importantly, everything "just works", every time. If you are a software developer or an organization looking to run Windows or Linux apps from the cloud, stop by to learn more about Frame and join hundreds of software vendors and global design firms transforming their businesses in the cloud.  Back
 
Topics:
GPU Virtualization, Data Center & Cloud Infrastructure, Rendering & Ray Tracing
Type:
Talk
Event:
GTC Silicon Valley
Year:
2016
Session ID:
S6785
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Abstract:

Topics covered in this session include: Cloud based WS

 

Panelists: Rob Enderle (President and Principal, Enderle Group) Jeff Herbst (Vice President of Business Development, NVIDIA) Anders Ranum (Venture Partner, SAP Ventures) Savitha Srinivasan (Partner, IBMs Venture Capital Group)

Topics covered in this session include: Cloud based WS

 

Panelists: Rob Enderle (President and Principal, Enderle Group) Jeff Herbst (Vice President of Business Development, NVIDIA) Anders Ranum (Venture Partner, SAP Ventures) Savitha Srinivasan (Partner, IBMs Venture Capital Group)

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Topics:
Emerging Companies Summit
Type:
Talk
Event:
GTC Silicon Valley
Year:
2014
Session ID:
ECS415
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Abstract:

Topics covered in this session include: Cloud Based Workstation Solution

Topics covered in this session include: Cloud Based Workstation Solution

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Topics:
Emerging Companies Summit
Type:
Talk
Event:
GTC Silicon Valley
Year:
2013
Session ID:
S3815
Streaming:
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Abstract:

Graphics processors are already used for computationally intensive video tasks in many ISR (Intelligence, Surveillance, Reconnaissance) applications; GPU-based system for video enhancement and analytics outperforms a similarly priced CPU-based system 5-to-1 at HD resolutions. Our initial tests on 64 megapixel Wide Area Aerial Surveillance (WAAS) data show at least 10x speedup with tasks such as super-resolution or moving target indication. In this talk, we'll discuss unique design and implementation challenges of real-time processing of very large video data sets. We will demonstrate our existing GPU-based software, IKENA ISR, and discuss its video-processing pipeline and innovative processing solutions that are promising to dramatically expand capabilities of emerging aerial surveillance platforms.

Graphics processors are already used for computationally intensive video tasks in many ISR (Intelligence, Surveillance, Reconnaissance) applications; GPU-based system for video enhancement and analytics outperforms a similarly priced CPU-based system 5-to-1 at HD resolutions. Our initial tests on 64 megapixel Wide Area Aerial Surveillance (WAAS) data show at least 10x speedup with tasks such as super-resolution or moving target indication. In this talk, we'll discuss unique design and implementation challenges of real-time processing of very large video data sets. We will demonstrate our existing GPU-based software, IKENA ISR, and discuss its video-processing pipeline and innovative processing solutions that are promising to dramatically expand capabilities of emerging aerial surveillance platforms.

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Topics:
General Interest
Type:
Talk
Event:
GTC Silicon Valley
Year:
2012
Session ID:
S2527
Streaming:
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Speakers:
Nikola Bozinovic
Abstract:

MotionDSP makes software that significantly improves video from a wide range of sources -- from mobile phones to surveillance cameras. Its patented, multi-frame video enhancement technology is available in Ikena, a video forensic solution, and in vReveal, a Windows application for consumers. High-fidelity motion estimation plays a critical role in almost any video processing technology. The open-loop nature of MotionDSP''s multi-frame video reconstruction framework requires a departure from quantized block-based motion estimation concept, commonly used in video encoding, as super-resolution temporal filtering can not rely on a prediction error to compensate for motion estimation inaccuracies. The need to use floating-point accurate motion fields, coupled with a multi-frame nature of the algorithm, makes GPGPU a natural choice when addressing this massive computational problem. This talk will provide an overview of MotionDSP''s video technology and products, as well as details of the design and performance challenges of MotionDSP''s multi-frame video pipeline, one of the first commercial video processing solutions fully ported to GPU architecture.

MotionDSP makes software that significantly improves video from a wide range of sources -- from mobile phones to surveillance cameras. Its patented, multi-frame video enhancement technology is available in Ikena, a video forensic solution, and in vReveal, a Windows application for consumers. High-fidelity motion estimation plays a critical role in almost any video processing technology. The open-loop nature of MotionDSP''s multi-frame video reconstruction framework requires a departure from quantized block-based motion estimation concept, commonly used in video encoding, as super-resolution temporal filtering can not rely on a prediction error to compensate for motion estimation inaccuracies. The need to use floating-point accurate motion fields, coupled with a multi-frame nature of the algorithm, makes GPGPU a natural choice when addressing this massive computational problem. This talk will provide an overview of MotionDSP''s video technology and products, as well as details of the design and performance challenges of MotionDSP''s multi-frame video pipeline, one of the first commercial video processing solutions fully ported to GPU architecture.

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Topics:
Video & Image Processing
Type:
Talk
Event:
GTC Silicon Valley
Year:
2009
Session ID:
S09459
Streaming:
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