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GTC ON-DEMAND

Presentation
Media
Abstract:

Have questions, concerns or thoughts about the direction of GPU-based video and image processing? Join NVIDIA experts and partners for a lively discussion of such topics as application design, multi-GPU architecture, data movement, threading, APIs, and color management as they apply to Video and Image processing applications.

Have questions, concerns or thoughts about the direction of GPU-based video and image processing? Join NVIDIA experts and partners for a lively discussion of such topics as application design, multi-GPU architecture, data movement, threading, APIs, and color management as they apply to Video and Image processing applications.

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Topics:
Media and Entertainment, Media and Entertainment, Real-Time Graphics, Real-Time Graphics
Type:
Tutorial
Event:
GTC Silicon Valley
Year:
2013
Session ID:
S3048
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Abstract:

Recently Avid introduced an innovative Stereo 3D toolset that allows editors to smoothly transition their monoscopic storytelling skills to the stereoscopic format while preserving familiar editing and data management functions, operational speed, and image quality that users expect. While preservation of the editing experience was an important goal, the underlying architecture was built to treat this new format as a step towards a world with higher resolutions, frame rates, bits depths and color ranges, as well as multi-view environments. In this presentation you will learn how this architecture was inspired by a past that is storied in data management innovations such as multi-cam, and a future that will see light-field captures becoming the norm for storytelling. You will also learn how the Avid Intelligent Compute architecture was used to accelerate codecs and effects processing in the S3D workflows using a combination of CPUs, NVIDIA GPUs and FPGA based hardware.

Recently Avid introduced an innovative Stereo 3D toolset that allows editors to smoothly transition their monoscopic storytelling skills to the stereoscopic format while preserving familiar editing and data management functions, operational speed, and image quality that users expect. While preservation of the editing experience was an important goal, the underlying architecture was built to treat this new format as a step towards a world with higher resolutions, frame rates, bits depths and color ranges, as well as multi-view environments. In this presentation you will learn how this architecture was inspired by a past that is storied in data management innovations such as multi-cam, and a future that will see light-field captures becoming the norm for storytelling. You will also learn how the Avid Intelligent Compute architecture was used to accelerate codecs and effects processing in the S3D workflows using a combination of CPUs, NVIDIA GPUs and FPGA based hardware.

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Topics:
Media and Entertainment
Type:
Talk
Event:
GTC Silicon Valley
Year:
2013
Session ID:
S3499
Streaming:
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