GTC ON-DEMAND

 
SEARCH SESSIONS
SEARCH SESSIONS

Search All
 
Refine Results:
 
Year(s)

SOCIAL MEDIA

EMAIL SUBSCRIPTION

 
 

GTC ON-DEMAND

Presentation
Media
Abstract:

As a high performance parallel floating point processor with high memory bandwidth, the GPU is ideal for video and image processing applications.   Such applications require efficient transfer of the video or image data to and from the GPU as well as optimal use of the GPU hardware resources.  This talk will demonstrate how to efficiently architect video and image processing applications to efficiently leverage the GPU.

As a high performance parallel floating point processor with high memory bandwidth, the GPU is ideal for video and image processing applications.   Such applications require efficient transfer of the video or image data to and from the GPU as well as optimal use of the GPU hardware resources.  This talk will demonstrate how to efficiently architect video and image processing applications to efficiently leverage the GPU.

  Back
 
Topics:
Combined Simulation & Real-Time Visualization, Graphics Performance Optimization
Type:
Talk
Event:
SIGGRAPH
Year:
2013
Session ID:
SIG1308
Streaming:
Download:
Share:
 
Abstract:

Workstation applications today demand a tightly coupled compute-graphics pipeline where the simulation and the graphics are done interactively and in parallel. The use of multiple GPUs provides an affordable way for such applications to improve their performance and increase their useable data size by partitioning the processing and subsequent visualization among multiple GPUs. This tutorial explains the methodologies of how to program your application for a multi-GPU environment. Part 1 of this tutorial will cover GPU resources allocation and system configuration, including: What to expect when you add additional GPUs to your system; How to select, query and allocate all the necessary GPU resources; Provide a rudimentary introduction into the use of profiling and analysis tools. Throughout this tutorial, simple OpenGL and CUDA examples designed for a single GPU will be modified to efficiently work in a multi-GPU environment.

Workstation applications today demand a tightly coupled compute-graphics pipeline where the simulation and the graphics are done interactively and in parallel. The use of multiple GPUs provides an affordable way for such applications to improve their performance and increase their useable data size by partitioning the processing and subsequent visualization among multiple GPUs. This tutorial explains the methodologies of how to program your application for a multi-GPU environment. Part 1 of this tutorial will cover GPU resources allocation and system configuration, including: What to expect when you add additional GPUs to your system; How to select, query and allocate all the necessary GPU resources; Provide a rudimentary introduction into the use of profiling and analysis tools. Throughout this tutorial, simple OpenGL and CUDA examples designed for a single GPU will be modified to efficiently work in a multi-GPU environment.

  Back
 
Topics:
Combined Simulation & Real-Time Visualization, Graphics Performance Optimization, Media and Entertainment
Type:
Tutorial
Event:
GTC Silicon Valley
Year:
2013
Session ID:
S3070
Streaming:
Download:
Share:
 
 
Previous
  • Amazon Web Services
  • IBM
  • Cisco
  • Dell EMC
  • Hewlett Packard Enterprise
  • Inspur
  • Lenovo
  • SenseTime
  • Supermicro Computers
  • Synnex
  • Autodesk
  • HP
  • Linear Technology
  • MSI Computer Corp.
  • OPTIS
  • PNY
  • SK Hynix
  • vmware
  • Abaco Systems
  • Acceleware Ltd.
  • ASUSTeK COMPUTER INC
  • Cray Inc.
  • Exxact Corporation
  • Flanders - Belgium
  • Google Cloud
  • HTC VIVE
  • Liqid
  • MapD
  • Penguin Computing
  • SAP
  • Sugon
  • Twitter
Next